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project 01

Black Commission

After Mars colonization, the wealthy left Earth behind — but they still want authentic Earth goods. You run a run-down retrieval agency: accept commissions on the office computer, gear up, drive out to exclusion zones, recover sealed specimens while evading the Echo Mold, and come back to settle the books. Money, reputation, debt pressure, and three endings.

Source

Unity · C# · Netcode · Gameplay Systems · Level Design

The run-down agency office where every run begins
// fig. 01The run-down agency office where every run begins
Loading the van under a Martian-orange sky
// fig. 02Loading the van under a Martian-orange sky

Key features

  • Online co-op for 1–4 players with room codes and LAN direct connect
  • Full commission loop: accept → gear up → retrieve → settle → upgrade
  • The Echo Mold — an infected fungal host that stalks mission sites
  • Agency economy: money, reputation, XP, debt pressure, office upgrades
  • 2098 Mars/Earth world-building with license progression and three endings
  • Modular architecture (Mission, Level Topology, Office, Monsters) with edit-mode test suites